components_manager_QueueManager.bs
import "pkg:/source/utils/misc.bs"
import "ViewCreator.bs"
import "pkg:/source/api/Items.bs"
import "pkg:/source/api/baserequest.bs"
import "pkg:/source/utils/config.bs"
import "pkg:/source/api/Image.bs"
import "pkg:/source/utils/deviceCapabilities.bs"
sub init()
m.hold = []
m.queue = []
m.originalQueue = []
m.queueTypes = []
m.isPlaying = false
' Preroll videos only play if user has cinema mode setting enabled
m.isPrerollActive = m.global.session.user.settings["playback.cinemamode"]
m.position = 0
m.shuffleEnabled = false
end sub
' Clear all content from play queue
sub clear()
m.isPlaying = false
m.queue = []
m.queueTypes = []
m.isPrerollActive = m.global.session.user.settings["playback.cinemamode"]
setPosition(0)
end sub
' Clear all hold content
sub clearHold()
m.hold = []
end sub
' Delete item from play queue at passed index
sub deleteAtIndex(index)
m.queue.Delete(index)
m.queueTypes.Delete(index)
end sub
' Return the number of items in the play queue
function getCount()
return m.queue.count()
end function
' Return the item currently in focus from the play queue
function getCurrentItem()
return getItemByIndex(m.position)
end function
' Return the items in the hold
function getHold()
return m.hold
end function
' Return whether or not shuffle is enabled
function getIsShuffled()
return m.shuffleEnabled
end function
' Return the item in the passed index from the play queue
function getItemByIndex(index)
return m.queue[index]
end function
' Returns current playback position within the queue
function getPosition()
return m.position
end function
' Hold an item
sub hold(newItem)
m.hold.push(newItem)
end sub
' Move queue position back one
sub moveBack()
m.position--
end sub
' Move queue position ahead one
sub moveForward()
m.position++
end sub
' Return the current play queue
function getQueue()
return m.queue
end function
' Return the types of items in current play queue
function getQueueTypes()
return m.queueTypes
end function
' Return the unique types of items in current play queue
function getQueueUniqueTypes()
itemTypes = []
for each item in getQueueTypes()
if not inArray(itemTypes, item)
itemTypes.push(item)
end if
end for
return itemTypes
end function
' Return item at end of play queue without removing
function peek()
return m.queue.peek()
end function
' Play items in queue
sub playQueue()
m.isPlaying = true
nextItem = getCurrentItem()
if not isValid(nextItem) then return
nextItemMediaType = getItemType(nextItem)
if nextItemMediaType = "" then return
if nextItemMediaType = "audio"
CreateAudioPlayerView()
return
end if
if nextItemMediaType = "audiobook"
CreateAudioPlayerView()
return
end if
if nextItemMediaType = "musicvideo"
CreateVideoPlayerView()
return
end if
if nextItemMediaType = "video"
CreateVideoPlayerView()
return
end if
if nextItemMediaType = "movie"
CreateVideoPlayerView()
return
end if
if nextItemMediaType = "episode"
CreateVideoPlayerView()
return
end if
if nextItemMediaType = "recording"
CreateVideoPlayerView()
return
end if
if nextItemMediaType = "trailer"
CreateVideoPlayerView()
return
end if
end sub
' Remove item at end of play queue
sub pop()
m.queue.pop()
m.queueTypes.pop()
end sub
' Return isPrerollActive status
function isPrerollActive() as boolean
return m.isPrerollActive
end function
' Set prerollActive status
sub setPrerollStatus(newStatus as boolean)
m.isPrerollActive = newStatus
end sub
' Push new items to the play queue
sub push(newItem)
m.queue.push(newItem)
m.queueTypes.push(getItemType(newItem))
end sub
' Set the queue position
sub setPosition(newPosition)
m.position = newPosition
end sub
' Reset shuffle to off state
sub resetShuffle()
m.shuffleEnabled = false
end sub
' Toggle shuffleEnabled state
sub toggleShuffle()
m.shuffleEnabled = not m.shuffleEnabled
if m.shuffleEnabled
shuffleQueueItems()
return
end if
resetQueueItemOrder()
end sub
' Reset queue items back to original, unshuffled order
sub resetQueueItemOrder()
set(m.originalQueue)
end sub
' Return original, unshuffled queue
function getUnshuffledQueue()
return m.originalQueue
end function
' Save a copy of the original queue and randomize order of queue items
sub shuffleQueueItems()
' By calling getQueue 2 different ways, Roku avoids needing to do a deep copy
m.originalQueue = m.global.queueManager.callFunc("getQueue")
itemIDArray = getQueue()
temp = invalid
if m.isPlaying
' Save the currently playing item
temp = getCurrentItem()
' remove currently playing item from itemIDArray
itemIDArray.Delete(m.position)
end if
' shuffle all items
itemIDArray = shuffleArray(itemIDArray)
if m.isPlaying
' Put currently playing item in front of itemIDArray
itemIDArray.Unshift(temp)
end if
set(itemIDArray)
end sub
' Return the fitst item in the play queue
function top()
return getItemByIndex(0)
end function
' Replace play queue with passed array
sub set(items)
clear()
m.queue = items
for each item in items
m.queueTypes.push(getItemType(item))
end for
end sub
' Set starting point for top item in the queue
sub setTopStartingPoint(positionTicks)
if getCount() = 0 then return
m.queue[0].startingPoint = positionTicks
end sub
' getItemType: Returns the media type of the passed item
'
' @param {dynamic} item - Item to evaluate
' @return {string} indicating type of media item is
function getItemType(item) as string
if isValid(item) and isValid(item.json) and isValid(item.json.mediatype) and item.json.mediatype <> ""
return LCase(item.json.mediatype)
else if isValid(item) and isValid(item.type) and item.type <> ""
return LCase(item.type)
end if
return ""
end function